Currently working at Big Bad Wolf Studio as Quest & Level Designer
I’m a Level Designer & Narrative Designer, two different ways of building a game experience through planning, construction, writing, and iterations.
Having a master degree in Game Design (from Cnam-ENJMIN), I mostly use Unreal Engine and blueprints but also have experience within other engines such as Unity, Twine, Construct 2… I regularly post my ongoing works on my twitter account 🐤!